Method and system to present immersion virtual simulations using three-dimensional measurement
First Claim
1. A method of presenting a virtual simulation to control an actual device, the method comprising the following steps:
- (a) generating a display including an image of a control to change a parameter of said device, (b) sensing (x,y,z) axes proximity of a user to said image on said display;
(c) determining non-haptically from data sensed at step (b), user intended movement of said image of said control; and
(d) outputting a signal coupleable to said actual device to control said parameter as a function of sensed user intended movement of said image of said control.
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Abstract
A virtual simulation system generates an image of a virtual control on a display that may be a heads-up-display in a vehicle. The system uses three-dimensional range finding data to determine when a user is sufficiently close to the virtual control to “manipulate” the virtual control. The user “manipulation” is sensed non-haptically by the system, which causes the displayed control image to move in response to user manipulation. System output is coupled, linearly or otherwise, to an actual device having a parameter that is adjusted substantially in real-time by user-manipulation of the virtual image. System generated displays can be dynamic and change appearance when a user'"'"'s hand is in close proximity. displays can disappear until needed, or can include menus and icons to be selected by the user who points towards or touches the virtual images. System generate images can include representation of the user for use in a training or gaming system.
234 Citations
20 Claims
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1. A method of presenting a virtual simulation to control an actual device, the method comprising the following steps:
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(a) generating a display including an image of a control to change a parameter of said device, (b) sensing (x,y,z) axes proximity of a user to said image on said display;
(c) determining non-haptically from data sensed at step (b), user intended movement of said image of said control; and
(d) outputting a signal coupleable to said actual device to control said parameter as a function of sensed user intended movement of said image of said control. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 14, 16, 17, 18, 19, 20)
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13. A method of presenting a virtual simulation, the method comprising the following steps:
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(a) generating a display including a virtual image of an object;
(b) non-haptically sensing in three-dimensions proximity of at least a portion of a user'"'"'s body to said display;
(c) modifying said display substantially in real-time to include a representation of said user'"'"'s body; and
(d) modifying said display to depict substantially in real-time said representation of said user'"'"'s body manipulating said object.
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15. A virtual simulation system, comprising:
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an imaging sub-system to generate a display including an image;
a detection sub-system to non-haptically detect in three-dimensions proximity of a portion of an object to a region of said display; and
said imaging sub-system modifying said image in response to detected proximity of said portion of said object.
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Specification