Network game system having game channels and network game method thereof
First Claim
1. A network game system, comprising:
- a service provider to support a plurality of network games, and to provide additional game information corresponding to network game information;
a broadcast station to allocate one or more game channels, and to transmit through the one or more game channels the additional game information corresponding to the network game information provided in real time from the service provider; and
at least one digital broadcast receiver to receive the additional game information transmitted through the game channels, and to directly receive and transmit from and to the service provider substantial game play information corresponding to the network game information running based on the received additional game information, wherein the service provider, broadcast station, and digital broadcast receivers are interconnected in a network.
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Abstract
Disclosed is a network game system having allocated game channels and network game method therefor. The network game system comprises a service provider to support a variety network games, and providing additional game information corresponding to the network game information; a broadcast station to allocate at least one or more game channels, and to transmit the additional game information corresponding to the network game information provided in real time from the service provider; and at least one or more digital broadcast receivers to receive the additional game information transmitted from the game channels, and to directly receive and transmit from and to the service provider substantial game play information corresponding to the network game information running based on the received additional game information. Accordingly, the network game system can minimize the amount of data received through the communication modules such as a modem and a network card for digital broadcast receivers, to thereby enhance a network game speed.
91 Citations
26 Claims
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1. A network game system, comprising:
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a service provider to support a plurality of network games, and to provide additional game information corresponding to network game information;
a broadcast station to allocate one or more game channels, and to transmit through the one or more game channels the additional game information corresponding to the network game information provided in real time from the service provider; and
at least one digital broadcast receiver to receive the additional game information transmitted through the game channels, and to directly receive and transmit from and to the service provider substantial game play information corresponding to the network game information running based on the received additional game information, wherein the service provider, broadcast station, and digital broadcast receivers are interconnected in a network. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A network game system comprising:
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a service provider to transmit additional game information corresponding to network games;
a broadcast station to receive the transmitted additional game information and process the additional game information into a broadcast signal and to broadcast the broadcast signal through at least one game channel; and
a plurality of broadcast receivers each capable of tuning to the at least one game channel to receive the broadcast signal and to play the corresponding network game.
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9. A digital broadcast receiver comprising:
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a tuner to receive over a game channel a broadcast signal comprising additional game information corresponding to a network game;
an input part to receive input to be processed into substantial game play information;
a controller to process the input into the substantial game play information; and
a communication part to communicate to a service provider the substantial game play information. - View Dependent Claims (10, 11, 12, 13)
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14. A network game method using a network game system including a service provider, a broadcast station and one or more digital broadcast receivers, the method comprising:
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supporting a plurality of network games, and providing to a broadcast station additional game information corresponding to the network games;
processing to a broadcast signal the additional game information corresponding to the network games provided in real time from a service provider, and transmitting the broadcast signal to one or more allocated game channels; and
receiving by one or more digital broadcast receivers the additional game information transmitted through the game channels, and directly receiving and transmitting from and to the service provider substantial game play information corresponding to the network games running based on the received additional game information, wherein the service provider, broadcast station, and one or more digital broadcast receivers are interconnected in a network. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21)
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22. A method of supporting network games between a plurality of users, the method comprising:
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receiving substantial game play information from at least one user over a network, the substantial game play information corresponding to a network game;
processing to a signal additional game information corresponding to the network game; and
communicating the signal through at least one game channel to the at least one user. - View Dependent Claims (23, 24)
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25. A method of supporting network games between a plurality of users, the method comprising:
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receiving a signal comprising additional game information corresponding to a network game;
allocating at least one game channel to broadcast the signal;
broadcasting the signal to the plurality of users. - View Dependent Claims (26)
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Specification