Flat rate play contract price adjustments
First Claim
1. A method, comprising:
- determining, based at least upon a duration of a flat rate play contract, a cost of the flat rate play contract;
determining a rule defining a desired profit rate for the flat rate play contract;
calculating a desired profit margin for the flat rate play contract by multiplying the desired profit rate for the flat rate play contract by the duration of the flat rate play contract; and
calculating a price for the flat rate play contract by adding the desired profit margin for the flat rate play contract to the cost of the flat rate play contract.
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Accused Products
Abstract
According to some embodiments, systems, methods, and/or articles of manufacture are associated with operating a gaming device having a flat rate play session or contract costing a flat rate price. The flat rate play session or contract spans multiple plays on the gaming device over a pre-established duration. In some embodiments, an expected cost of the flat rate play session or contract may be determined. Further, a price of the flat rate play session or contract may be set and/or adjusted based on various parameters and/or goals. An operator may cause the price of the flat rate play session or contract to be set or adjusted, for example, in order to meet one or more desired goals such as a profit rate goal for a casino, casino floor, gaming machine and/or group of gaming machines, a game and/or a group of games, and/or a flat rate play session or contract or group thereof.
32 Citations
20 Claims
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1. A method, comprising:
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determining, based at least upon a duration of a flat rate play contract, a cost of the flat rate play contract;
determining a rule defining a desired profit rate for the flat rate play contract;
calculating a desired profit margin for the flat rate play contract by multiplying the desired profit rate for the flat rate play contract by the duration of the flat rate play contract; and
calculating a price for the flat rate play contract by adding the desired profit margin for the flat rate play contract to the cost of the flat rate play contract. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A method, comprising:
determining, based at least upon durations of a plurality of flat rate play contracts, a cost of each of the plurality of flat rate play contracts;
determining a rule defining a desired profit rate for a gaming device offering the plurality of flat rate play contracts;
calculating a desired profit margin for each of the plurality of flat rate play contracts by multiplying the desired profit rate for the gaming device by the durations of each of the plurality of flat rate play contracts; and
calculating a price for each of the plurality of flat rate play contracts by adding the desired profit margin for each of the plurality of flat rate play contracts to the cost of each of the plurality of flat rate play contracts. - View Dependent Claims (18)
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19. An apparatus, comprising:
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a processor; and
a memory in communication with the processor, the memory storing a program that when executed by the processor results in;
determining, based at least upon a duration of a flat rate play contract, a cost of the flat rate play contract;
determining a rule defining a desired profit rate for the flat rate play contract;
calculating a desired profit margin for the flat rate play contract by multiplying the desired profit rate for the flat rate play contract by the duration of the flat rate play contract; and
calculating a price for the flat rate play contract by adding the desired profit margin for the flat rate play contract to the cost of the flat rate play contract. - View Dependent Claims (20)
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Specification