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Method and system for delivering advertising content to video games based on game events and gamer activity

  • US 20060135232A1
  • Filed: 12/19/2005
  • Published: 06/22/2006
  • Est. Priority Date: 12/17/2004
  • Status: Abandoned Application
First Claim
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1. A method for conditional enabling of advertising spots within an advertising enabled game, comprising:

  • receiving data from an advertising enabled game, the data relating to previous actions performed by a particular gamer while playing the advertising enabled game;

    identifying a pattern in the data, the pattern indicative of one of a behavioral tendency and a preference of the particular gamer; and

    , selecting content for being displayed to the particular gamer based upon the identified pattern in the data.

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