Game controller connection system and method of selectively connecting a game controller with a plurality of different video gaming systems
First Claim
1. A game controller to interact with a plurality of different game processors including different gaming applications, comprising:
- a plurality of user-manipulable input devices, wherein at least one of the user-manipulable input devices provides an isometric exercise for a user;
at least one signal processor to receive and process signals associated with manipulations of the user-manipulable input devices and to communicate with a plurality of different game processors; and
a communication link to transfer signals between the at least one signal processor and a selected game processor, wherein said communication link comprises a plurality of connection plugs with at least two of the connection plugs being configured to connect with different game processors.
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Accused Products
Abstract
A game controller, according to the present invention, interacts with a plurality of different game processors including different gaming applications utilizing a communication link. The game controller includes a plurality of user-manipulable input devices, and at least one signal processor to receive and process signals associated with manipulations of the user-manipulable input devices and to communicate with a plurality of different game processors. The communication link includes a plurality of connection plugs, where at least two of the connection plugs are configured to connect with different game processors. In addition, the communication link may facilitate wired or wireless transfer of signals between the at least one signal processor and a selected game processor, where a wired transfer may employ an extension cable to cover greater distances.
204 Citations
27 Claims
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1. A game controller to interact with a plurality of different game processors including different gaming applications, comprising:
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a plurality of user-manipulable input devices, wherein at least one of the user-manipulable input devices provides an isometric exercise for a user;
at least one signal processor to receive and process signals associated with manipulations of the user-manipulable input devices and to communicate with a plurality of different game processors; and
a communication link to transfer signals between the at least one signal processor and a selected game processor, wherein said communication link comprises a plurality of connection plugs with at least two of the connection plugs being configured to connect with different game processors. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 25)
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13. A method of connecting a game controller to a plurality of different game processors, the game controller including a plurality of user-manipulable input devices, at least one processor to receive and process signals associated with manipulations of the user-manipulable input devices, and a communication link to transfer signals between the game controller and plurality of game processors and including at least a first connection plug and a second connection plug, the first and second connection plugs being configured to connect with different game processors, the method comprising:
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(a) selecting a game processor and engaging a corresponding connection plug of the communication link with a port of the selected game processor to transfer signals between the at least one signal processor and the selected game processor via the communication link;
(b) identifying the selected game processor, via the at least one signal processor, in response to receiving at least one initial signal from the selected game processor via the communication link;
(c) receiving and processing signals associated with manipulations of the user-manipulable input devices via the at least one signal processor, wherein at least one user-manipulable input device provides an isometric exercise for a user; and
(d) transferring signals, via the communication link, from the at least one signal processor to the selected game processor in a format compatible with the selected game processor to control gaming application functions. - View Dependent Claims (14, 15, 16, 26)
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17. A connector for transferring signals between a game controller and a plurality of different game processors, the connector comprising:
a communication link to transfer signals between the game controller and a selected game processor, wherein the communication link is selectively coupled to the game controller and comprises a plurality of connection plugs with at least two of the connection plugs being configured to connect with different game processors. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 27)
Specification