Method of transferring gaming data on a global computer network
4 Assignments
0 Petitions
Accused Products
Abstract
A remote gaming method comprising a player accessing, via a remote terminal, a gaming site on a global computer network connected to the remote terminal. The player is able to provide via the remote terminal, personal identification information to the gaming site and select, via the remote terminal, a game of chance located at a gaming establishment for remote play. The remote terminal is located outside the gaming establishment. The player places, via the remote terminal, a wager for playing the selected game and receives randomly generated text or graphical outcome data at the remote terminal for the selected game. The outcome data being generated by either a gaming server or a gaming machine at the gaming establishment and is subsequently relayed to the gaming site.
83 Citations
56 Claims
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1-36. -36. (canceled)
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37. A gaming system allowing a player at a remote terminal to play a first wagering game and a second wagering game that is different from said first wagering game, comprising:
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a gaming website that allows data to be communicated to said remote terminal when said remote terminal is operatively coupled to said website; and a gaming server that is in communication with said gaming website, a first computerized gaming device that facilitates play of said first wagering game, and a second computerized gaming device that facilitates play of said second wagering game, said gaming server comprising a processor that is operative to; cause game-selection data to be transmitted to said remote terminal to prompt a player to select at least said first wagering game or said second wagering game, receive a player'"'"'s game-selection data representing a game selection from said remote terminal, determine whether said player'"'"'s game selection data corresponds to said first wagering game or said second wagering game, determine whether to select said first computerized gaming device or said second computerized gaming device based on said player'"'"'s game selection received from said remote terminal, select said first computerized gaming device for data communication between said remote terminal and said first computerized gaming device if said player'"'"'s game selection data specifies said first wagering game, and select said second computerized gaming device for data communication between said one remote terminal and said second computerized gaming device if said player'"'"'s game selection data specifies said second wagering game. - View Dependent Claims (38, 39, 40, 41, 42)
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43. A method of operating a gaming website connected to a remote terminal, comprising:
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receiving player data from said remote terminal via the Internet; transmitting data representing game-selection information to said remote terminal via the Internet, said game-selection information comprising information representing a first wagering and a second wagering game; receiving, via the Internet, game selection data representing a game selection from a player at said remote terminal; determining whether said game selection data representing said game selection corresponds to said first wagering game or said second wagering game; determining whether to select a first computerized gaming device or a second computerized gaming device based on said game selection received from said remote terminal; facilitating data communication via the Internet between said remote terminal and said first computerized gaming device if said game selection data corresponds to said first wagering game, said data communication between said remote terminal and said first computerized gaming device being conducted through said gaming website; and facilitating data communication via the Internet between said remote terminal and said second computerized gaming device if said game selection data corresponds to said second wagering game, said data communication between said remote terminal and said second computerized gaming device being conducted through said gaming website. - View Dependent Claims (44, 45, 46, 47, 48, 49)
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50. A method of operating a gaming website, comprising:
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receiving at said gaming website, via the Internet, game selection data representing a game selection from a remote terminal from said gaming website, said game selection data representing either a first wagering game or a second wagering game; at said gaming website, determining whether said game selection data representing said game selection corresponds to said first wagering game or said second wagering game; at said gaming website, determining whether to select a first computerized gaming device or a second computerized gaming device based on said game selection data received from said player; in response to said game selection data representing said first wagering game, (i) retrieving first-wagering game information from said first computerized gaming device that facilitates play of said first wagering game and (ii) transmitting said first-wagering game information from said gaming website to said remote terminal via the Internet; in response to said game selection data representing said second wagering game, (i) retrieving second-wagering game information from said second computerized gaming device that facilitates play of said second wagering game, and (ii) transmitting said second-wagering game information to said remote terminal via the Internet; receiving, at said gaming website, wagering data from said remote terminal via the Internet; transmitting outcome data from said first wagering game at said first computerized gaming device to said remote terminal if said game selection data represents said first wagering game; and transmitting outcome data from said second wagering game at said second computerized gaming device to said remote terminal if said game selection data represents said second wagering game. - View Dependent Claims (51, 52, 53, 54, 55)
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56. A remote gaming method comprising:
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accessing, via a remote terminal, a gaming site on a global computer network connected to said remote terminal; at said remote terminal, selecting a wagering game from a first wagering game and a second wagering game, said first wagering game being associated with a first computerized gaming device located at a gaming establishment, said second wagering game being associated with a second computerized gaming device located at said gaming establishment; placing, via said remote terminal, a wager for playing said selected wagering game; and receiving randomly-generated outcome data at said remote terminal for said selected wagering game, said outcome data being generated by one of said first and second computerized gaming devices at said gaming establishment and relayed to said gaming site through a gaming server connected to said gaming site.
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Specification