CONTROL OF TIMING FOR ANIMATIONS IN DYNAMIC ICONS
First Claim
Patent Images
6-1. The method of claim 1, further including using a most recent animation displayed in determining a next animation to display.
2 Assignments
0 Petitions
Accused Products
Abstract
Dynamic icons are described that can employ animations, such as visual effects, audio, and other content that change with time. If multiple animations are scheduled to occur simultaneously, the timing of the animations can be controlled so that timing overlap of the animations is reduced. For example, the starting times of the animations can be staggered so that multiple animations are not initiated too close in time. It has been found that too much motion in the user interface can be distracting and cause confusion amongst users.
173 Citations
20 Claims
-
6-1. The method of claim 1, further including using a most recent animation displayed in determining a next animation to display.
-
10. An apparatus for displaying dynamic icons in a graphical user interface of a computing device, comprising:
-
multiple user interface elements capable of animating content; and an animation manager coupled to the multiple user interface elements, the animation manager including a state machine so as to stagger a starting time of when animations are displayed in the user interface elements. - View Dependent Claims (11, 12, 13, 14, 15, 16)
-
-
17. A method for displaying dynamic icons in a graphical user interface of a computing device, comprising:
-
receiving first content to be animated in a first dynamic icon; receiving second content to be animated in a second dynamic icon; and using a state machine to control timing of the animations of the first and second content in the first and second dynamic icons, respectively, so as to reduce overlap of when the animations are displayed. - View Dependent Claims (18, 19, 20)
-
Specification