GAME SYSTEM, COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM, GAME PROCESSING METHOD AND GAME APPARATUS
First Claim
Patent Images
1. A game system including a single or a plurality of game apparatuses, the game system comprising:
- at least one input unit;
a first game execution unit which executes a first game in accordance with an instruction of a player inputted via the input unit; and
a second game execution unit which executes a second game in accordance with an instruction of the player inputted via the input unit, whereinthe second game execution unit includesa second setting unit which sets particular first game data or a first game mode which is accessible in the first game so as to be inaccessible in the second game when an execution result of the first game does not satisfy a predetermined condition, and sets the particular first game data or the first game mode so as to be accessible also in the second game in response to the execution result of the first game having satisfied the predetermined condition.
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Abstract
A first game execution unit executes a first game. A second game execution unit executes a second game. The second game execution unit sets particular first game data or a first game mode which is accessible in the first game so as to be inaccessible in the second game when an execution result of the first game does not satisfy a predetermined condition, and sets the particular first game data or the first game mode so as to be accessible also in the second game in response to the execution result of the first game having satisfied the predetermined condition.
13 Citations
13 Claims
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1. A game system including a single or a plurality of game apparatuses, the game system comprising:
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at least one input unit; a first game execution unit which executes a first game in accordance with an instruction of a player inputted via the input unit; and a second game execution unit which executes a second game in accordance with an instruction of the player inputted via the input unit, wherein the second game execution unit includes a second setting unit which sets particular first game data or a first game mode which is accessible in the first game so as to be inaccessible in the second game when an execution result of the first game does not satisfy a predetermined condition, and sets the particular first game data or the first game mode so as to be accessible also in the second game in response to the execution result of the first game having satisfied the predetermined condition. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A computer-readable non-transitory storage medium having stored therein a game program to be executed in a game system including a single or a plurality of game apparatuses and comprising at least one input unit, the game program causing a computer of the game apparatus to execute:
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a first game execution process of executing a first game in accordance with an instruction of a player inputted via the input unit; and a second game execution process of executing a second game in accordance with an instruction of the player inputted via the input unit, wherein the second game execution process includes a second setting process of setting particular first game data or a first game mode which is accessible in the first game so as to be inaccessible in the second game when an execution result of the first game does not satisfy a predetermined condition, and setting the particular first game data or the first game mode so as to be accessible also in the second game in response to the execution result of the first game having satisfied the predetermined condition.
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12. A game processing method performed in a game system including a single or a plurality of game apparatuses and comprising at least one input unit, the game processing method comprising:
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executing a first game process in accordance with an instruction of a player inputted via the input unit; and executing a second game process in accordance with an instruction of the player inputted via the input unit, wherein the second game process includes a second setting process of setting particular first game data or a first game mode which is accessible in the first game process so as to be inaccessible in the second game process when an execution result of the first game process does not satisfy a predetermined condition, and setting the particular first game data or the first game mode so as to be accessible also in the second game process in response to the execution result of the first game process having satisfied the predetermined condition.
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13. A game apparatus comprising:
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an input unit; a first game execution unit which executes a first game in accordance with an instruction of a player inputted via the input unit; and a second game execution unit which executes a second game in accordance with an instruction of the player inputted via the input unit, wherein the second game execution unit includes a second setting unit which sets particular first game data or a first game mode which is accessible in the first game so as to be inaccessible in the second game when an execution result of the first game does not satisfy a predetermined condition, and sets the particular first game data or the first game mode so as to be accessible also in the second game in response to the execution result of the first game having satisfied the predetermined condition.
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Specification