SYSTEM AND METHOD FOR PLAYING GAMES THAT REQUIRE SKILL
First Claim
1. A computer device adapted to play a computer game, the device including a processor, a memory, a display, a user interface, and computer code stored in device memory and executable by the device processor to perform the steps of:
- controlling the display to show computer game graphics comprising a game board and game elements;
receiving user input via the user interface which causes the movement of a first game element from a first position to a second position;
determining in response to the user input if there is a match of three or more game elements sharing a common characteristic;
controlling the display to remove the three or more of said game elements sharing the common characteristic when there is match to leave vacant positions on the game board; and
causing one or more game elements to move into said vacant positions from a direction of the movement of the first game element from the first position to the second position.
1 Assignment
0 Petitions
Accused Products
Abstract
A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics for a computer game, and in which one or more of the processors are programmed to implement the game with: (a) a first game mode where the player is prompted to find items on a list within a picture; and (b) a second game mode where the player is prompted to compare two nearly identical images and find the differences; (c) a third game mode where the player is promoted to find items on a list within a certain picture, wherein the picture is darkened and only a select section is lit up, the lit section being dependent on input given by a pointing device.
3 Citations
17 Claims
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1. A computer device adapted to play a computer game, the device including a processor, a memory, a display, a user interface, and computer code stored in device memory and executable by the device processor to perform the steps of:
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controlling the display to show computer game graphics comprising a game board and game elements; receiving user input via the user interface which causes the movement of a first game element from a first position to a second position; determining in response to the user input if there is a match of three or more game elements sharing a common characteristic; controlling the display to remove the three or more of said game elements sharing the common characteristic when there is match to leave vacant positions on the game board; and causing one or more game elements to move into said vacant positions from a direction of the movement of the first game element from the first position to the second position. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A computer implemented method for controlling a display of a computer device adapted to play a computer game, the device including a processor, a memory, and a user interface, said method comprising executing on said processor the steps of:
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controlling the display to show computer game graphics comprising a game board and game elements; receiving user input via the user interface which causes the movement of a first game element from a first position to a second position; determining in response to the user input if there is a match of three or more game elements sharing a common characteristic; controlling the display to remove the three or more of said game elements sharing the common characteristic when there is match to leave vacant positions on the game board; and causing one or more game elements to move into said vacant positions from a direction of the movement of the first game element from the first position to the second position.
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17. A non-transitory computer readable medium encoded with instructions which, when executed by a processor of a computer device adapted to play a computer game, perform a method for controlling a display of the computer device, said method comprising:
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controlling the display to show computer game graphics comprising a game board and game elements; receiving user input via a user interface of the computer device, said user input causing the movement of a first game element from a first position to a second position; determining in response to the user input if there is a match of three or more game elements sharing a common characteristic; controlling the display to remove the three or more of said game elements sharing the common characteristic when there is match to leave vacant positions on the game board; and causing one or more game elements to move into said vacant positions from a direction of the movement of the first game element from the first position to the second position.
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Specification